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Take a look at: id Tech 3 - Wikipedia, the free encyclopedia, shows most of them.
Now, who wants to join and code a brand new PPI technique together? ![]() |
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the problem is that you have to create a server with YOUR mod, and people need to connect to YOUR server and they must have "auto download" activated so they can connect and download YOUR mod and play it...
case 1: You need to have a very very popular server (and even with that is not like torrents), and they have to download your mod case 2: You code a really great mod with alot of work (something like urban terror, etc) and you make a web site, so gamers download your mod from there.... obviously it will be detected as a virus / malware, in a couple of days, and your great work was for nothing case 3: you make a server with a mod, and you get 10 - 50 people per day... they can connect from everywhere, so you are getting 50 downloads per day, and 1% - 5& us installs? it not worth and remember you will need to setup your server 24/7 in your box or in your seedbox its a lot of hard work, and in my opinion it not gonna work unfortunately... i don't know if there are games with thousands of people per day, even with thousands of people per day, it will be more work than simply upload a couple of torrents... Last edited by lackote : 09-10-2008 at 08:08 PM. |
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Also, have the DLL execute the PPI stuff only after reboot. Most people will play in many different servers, so even if they found out it was through the game, they won't even know which server (nice idea troph ). And of course update your mod from time to time to ensure it stays FUD. Quote:
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If what lackote said about the DLL mods is possible, then we can do this.. I mean coding the DLL with the stuff needed in it isn't too hard.
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i undestand, but for example, 1 popular torrent gets 500 downloads in a few hours, a common but not that popular torrent gets 150-200 downloads in a few hours...
so my question is, how many people can you get in your server in the same ammount of time?, the next day will come 100% new people, always? in my opinion there are more people arround the world that knows what photoshop is, and downloading it, than people playing q3 (just an example) BUT, if you say you can make more people to download your mod, than downloading a popular torrent, then im in, i can code a mod for you Last edited by lackote : 09-10-2008 at 08:37 PM. |
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What you could also do is once you are noticing that you aren't getting a lot of new people joining your server, change the mod you are using, so you will attract a new group of gamers. |
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![]() As I just told remkow on icq, right now Im researching what game on the q3 engine is the most popular, and has server side mods with .dll files. I think one of the Medal of Honor series, just trying to narrow it down. Then Ill need to get a copy of the game (downloaded free of course), server app, and server side mod, and set it all up. No point in coding the mod untill I can make sure I have the server with the mod set up and people are actually joining it. Stay tuned for updates. |
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